This is what I've found -
The new characters list show new confirmed squad mates as below:
-Tali: Has unfinished business with Shepard.
-Jack: Had a character redesign. Was a popular romance option.
Confirmed Part of Squad:
-Kaiden/Ashley (Has achieved Spectre status)
-The Illusive Man
-Mordin (The plot dictates that he stays close to Shepard)
(And, from Game Informer earlier, Wrex)
-Quarian Homeworld Rannoch (The Geth Occupied One)
-Mars (A human-mining operation)
-A human mega city that formed when Vancouver and Seattle merged.
Add: That’s where you’ll spend your time on Earth. So not London or New York like previously mentioned. Describes the planet: ‘It’s curved, futuristic buildings bathe in beautiful light as the sea laps into the waterfront and docks.’ They also saw the aftermath in which the Reapers decimate it.
Additional Details- Combat and Plot Info
Heavy Melee Attacks
-Class based one hit kill melee move.
-There is a new charged-up melee attack where Shepard uses his Omni-Tool to inflicting a big burning hit.
-Casey Hudson says, the game will have some epic moments, as well as ‘smaller, more personal moments’ that exceeds the previous 2 games. The player will start realising things from Shepard’s personal life. He will have to deal with the consequences of the sacrifices he’s had to make.
-Obvious: Your choices will all have an impact in ME 3 such as the genophage, the collector base, your LI choices etc.
-New enemy type: The Cannibal. Part Batarian, part Human and part Reaper. Consumes other enemies in combat to gain strength.
-The Turret that Engineers can use won’t kill enemies, but distract them.
-Gunfights are quicker and more deadly (confirmation).
-Visually it’s tapping the heels of games such as Killzone 3 and Crysis 2, with 6 months development time left.
-The Rachni decision may haunt you in ME 3.
-Character customisation will be as extensive as ever.
-The action, rather than the all-linear affair of ME 2, will be more along the lines of Uncharted.
-New Cerberus troops are called Phantoms and Assassins.
-Shepard faces full-on bosses in the game’s story. Some are really huge. One part, you have to lure a Reaper up to a Thresher Maw so they can duke it out.
-”Many of the core story levels are built around the largest, most dramatic moments in the galaxy.”
-The Mass Effect series has sold over 7 million copies.http://wccftech.com/2011/04/22/mass-effect...ters-locations/